3DA - Almost at the end of the film, there are some
shots in which Hippogriff fight with the Werewolf, created by The
moving Picture Company. How were made those shots? What can you
explain to us on them?
David
- Animation blocking of both characters was
first layed out by Framestore-CFC. This had to be done this way
to truly believe the two beasts live in the same shot. Regular communication
and animation swapping ensured that the fight did not feel disjoint
in any way. Each company composited their own creature.
3DA
- Which software have you used for all the work? Have you created
some specific tool?
David
- Maya, RenderMan and Shake was our main pipeline.
However, a lot of specific tools were created, particularly for
the fur and feathers.
3DA
- Which has been the most difficult shot to create? Why?
David
- Once our pipeline had been locked down few
shots gave us many surprises. However, shots where Buckbeak is in
extreme poses caused us to pause on occasion. Also, there are some
very long shots which logisticly required al little more planning.
We want to thank to David Lomax for his time and his support in
the making of this interview, and of course to Martin Parker and
Stephanie Bruning, and all the people of Warner Bros who made possible
this interview.
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www.harrypotter.com
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